Creative Technology: Networked Ecologies (Sound)

GMDP-507-01, Art Center College of Design

Class Meetings: Tues/Fri, 10:00AM - 01:00PM, Media Room, 1/16 - 2/9

Office Hours: by appointment only



While designers have traditionally been tasked with the creation of standalone objects there is an increasing demand towards systems-oriented design. In the broadest sense, systems-oriented design refers to the creation of processes and devices capable of interacting and communicating with each other. In this class we will explore systems thinking via the metaphor of creating an ecology of devices, each exhibiting a discernible personality (imagine them as animals, for example). Such a metaphor is a common one employed by designers charged with designing a component of a larger system.

Strategies for creating an ecology will be presented and deployed via the Raspberry Pi 3 platform, simultaneously providing students with basic approaches to embedded computing. Students will be challenged to constrain their exploration of these topics to the medium of sound (within the SuperCollider 3 programming language), ultimately designing a sound-making process capable of sending and receiving messages in order to evoke a jungle or rainforest environment.

Required Materials

Attendance Policy

Attending class is critical to learning this material. We have a lot to cover and will have to move pretty quickly to get through it all.

Absences will be excused if and only if I am notified via email prior to the beginning of class. Failure to do so will result in an unexcused absence. 3 unexcused absences will result in an automatic F in this class. If your absence is excused, we will work out a way for you to make up as much of the in-class activities as possible.

Weekly Schedule (subject to change)

Tuesday, 1/16, Week 1

Friday, 1/19, Week 1

Tuesday, 1/23, Week 2

Friday, 1/26, Week 2

Tuesday, 1/30, Week 3